How do you solve real-world problems modeled by quadratics, such as projectile motion and area, and interpret the solutions?
Solve real-world problems modeled by quadratic equations, including projectile motion and area, and interpret the reasonableness of solutions in context (TEKS A.8A, A.6B).
A STAAR Algebra I answer on real-world quadratic problems (TEKS A.8A, A.6B) - projectile height, maximum value at the vertex, area models - and interpreting solutions, including rejecting unrealistic answers.
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What this topic is asking
TEKS A.8A and A.6B ask you to apply quadratics to real situations, projectile motion, area, and revenue, and to interpret the solutions, including rejecting answers that make no physical sense. These are often the higher-tariff, multi-step items in the Quadratic Functions and Equations category, where credit is spread across setting up the model, solving, and interpreting.
Projectile motion
A projectile's height over time is a downward-opening parabola, commonly in feet and seconds (the is half the acceleration of gravity). Two questions recur:
- When does it hit the ground? Set and solve. One root is usually the launch ( if ); the other is the landing.
- What is the maximum height? The peak is the vertex. Find the time , then substitute to get the height.
Area and other models
For an area problem, express the area as a product of dimensions and set it equal to the given value, producing a quadratic. A garden 3 feet longer than wide with area 40 gives , so . Solve, then reject the negative root because a length cannot be negative.
Revenue problems behave similarly: revenue is often price times quantity where one depends on the other, giving a parabola whose vertex is the maximum revenue.
Interpreting and rejecting solutions
The interpretive step is what these items reward. A quadratic usually has two solutions, but the context often makes one impossible:
- Negative time before launch is rejected.
- Negative length, width, or count is rejected.
- The launch root () is not the "landing" answer.
Always finish by stating the meaningful solution with units and, where asked, why the other root is discarded.
How STAAR examines this topic
- Multiple choice. Find a landing time or maximum height; the "vertex instead of zero" or "wrong root" answer is the standard distractor.
- Equation editor and number entry. Set up the model, solve, and report the realistic value.
- Multi-step items. Write the equation, solve, and interpret, with credit across the steps.
A clarifying idea is that the vertex and the zeros answer different questions: the zeros are when the quantity is zero (ground level, break-even), while the vertex is the extreme value (highest point, maximum revenue). Reading which one the prompt wants is the difference between two plausible-looking answers, and the words "how high", "maximum", or "least" point to the vertex while "when does it land", "hits the ground", or "break even" point to a zero.
Try this
Q1. A ball's height is . When does it land? [2 points]
- Cue. , so or ; it lands at s.
Q2. A rectangle is 2 cm longer than wide with area 24. Find the width. [2 points]
- Cue. ; width 4 cm.
Exam-style practice questions
Practice questions written in the style of TEA exam questions on this dot point, with worked answer explainers. The year tag is the paper they imitate, not the source.
STAAR (style)2 marksMultiple choice. A ball is thrown so its height is feet after seconds. At what time does it return to the ground? (A) s (B) s (C) s (D) sShow worked answer β
The correct answer is (A).
The ball is on the ground when : . Factor out : , so or . The solution is the launch moment; the ball returns to the ground at seconds. Choice (B) is the time of maximum height (the vertex), not the landing. Interpreting which solution answers the question is the key skill.
STAAR (style)3 marksEquation editor. A rectangular garden is 3 feet longer than it is wide and has an area of 40 square feet. Write an equation and find the width.Show worked answer β
The width is 5 feet (from , i.e. ).
Let the width be ; the length is . Area is length times width: , so . Factor: , giving or . A width cannot be negative, so reject ; the width is 5 feet (and the length is 8 feet). Rejecting the unrealistic root is the interpretive credit.
Related dot points
- Solve quadratic equations having real solutions by factoring, using the zero-product property, and relate the solutions to the zeros of the related quadratic function (TEKS A.8A).
A STAAR Algebra I answer on solving quadratic equations by factoring (TEKS A.8A), the zero-product property, setting the equation to zero first, and connecting solutions to the x-intercepts of the graph.
- Solve quadratic equations having real solutions by taking square roots and by completing the square (TEKS A.8A).
A STAAR Algebra I answer on solving quadratics by taking square roots (the plus-or-minus rule) and by completing the square (TEKS A.8A), with simplest radical form and the link to vertex form.
- Solve quadratic equations having real solutions by applying the quadratic formula, and use the discriminant to determine the number of real solutions (TEKS A.8A).
A STAAR Algebra I answer on the quadratic formula from the reference sheet (TEKS A.8A), substituting correctly, simplest radical form, and using the discriminant to count real solutions.
- Graph quadratic functions on the coordinate plane and identify key attributes, including x-intercept, y-intercept, zeros, maximum or minimum value, vertex, and the axis of symmetry (TEKS A.7A, A.3B).
A STAAR Algebra I answer on graphing quadratic functions and reading key attributes (TEKS A.7A, A.3B) - vertex, axis of symmetry, intercepts, zeros, and maximum or minimum - from standard and vertex form, including hot-spot graphing.
- Determine the domain and range of quadratic functions and represent them using inequalities, and describe representations of quadratic functions in relation to their solutions and the real-world situations they model (TEKS A.6A, A.6B).
A STAAR Algebra I answer on the domain and range of quadratic functions (TEKS A.6A, A.6B), why the range is bounded by the vertex, representing with inequalities, and connecting representations to real-world models.
Sources & how we know this
- STAAR Algebra I Assessed Curriculum β Texas Education Agency (2024)
- STAAR Algebra I Reference Materials β Texas Education Agency (2024)